Category: Symbian

Apple’s impeccable spoiling tactics in the smartphone PR war

Gotta love Apple’s timing. Without saying anything official, hints of a press announcement in October swamped the tech headlines and pretty much covered up the announcement of Windows Phone’s major update, Mango, coming out in the next two weeks, and AT&T’s confirmation of the Samsung Galaxy S2 coming to their network. The cynic in me is expecting another “hint” next week as Amazon have their press meeting (presumably we’ll be seeing their 7″ Android tablet); a swamping of the airwaves when Mango hits existing handsets; and whatever new bit of iTech is announced will be in the stores just as Nokia and Microsoft debut

Airwolf, Blue Thunder or SF Cave? Hell Copter flies to Symbian

AAS Review: One of the most addictive games I’ve ever played was on Palm OS. SF Cave was a one button game, where you had to guide a ribbon through a cave with ever increasing complexity. I loved it so much, I coded it for Symbian back in the days of the Nokia 9210 (here it is, scoring a glorious 70). It would be fair to say that Hell Copter is from the same mould as SF Cave. Will it soar in my heart, or crash to the ground?

Zombie Monkey Pirate killing action? I’m there, let’s get reviewing!

My All About Symbian review: Draw Slasher got my attention the second I saw the help screen. Any game that is explained by stating “your village is under attack from Zombie Monkey Pirates” will get a huge thumbs up in my book. Throw in some stylish graphics, a kicking guitar riff, and a control system that has quite a bit of subtlety, and you have a winner. How strong a winner? Stick Don’t Stop Me Now on the jukebox and let’s find out.

Lord Kitchener and the discipline of the shoot-em-up smartphone review

Yes it’s another vertical shooter [to be reviewed on All About Symbian], a genre that demands solid controls, a smooth gradient curve, the ability to keep everything legible, and to put a lot of graphics on the screen while not having any frame rate issues in terms of stuttering or slowing down of the action. The Visiting of Turjah might not have the speed, but she’s got it where it counts.

Bubble Filler, smooth, slick and fun for your smartphone gaming

One of the classic arcade games is Qix, where you have to move your cursor around, creating rectangles and filling up the playing field. Hit a pre-defined percentage and you’ll clear the level. The key is to do that safely and not be killed. But can it be updated for a smartphone and changed from rectangles to circles? Bubble Filler is about to answer that question.