Tag: iap

The dark side of ‘Free To Play’ games

Eil Hodapp edits an interview with a producer behind many of the well-known ‘free to play’ mobile games on just how much you give up for a free download to play games like Candy Crush, Clash of Clans, and pretty much anything with an in-app purchase. Even users who don’t really use Facebook or fill it with “fake” data actually tell us a lot. You might not use Facebook, but your connections give you away. If you play with friends, or you have a significant other who plays, we can see the same IP address, and learn who you are

Where’s the money in Windows 8 development?

Aaron Standard, CEO of analytics firm MarkedUp, talks to Neowin: We haven’t seen a lot of virtual currency plays on Windows 8 yet, which is a popular in app purchase model on iOS and Android- typically for games. Overwhelmingly what we’ve observed are “feature unlock” in app purchases where a user has to buy access to some premium or advanced feature. Most developers on Windows 8 are still in a “figuring it out” phase when it comes to leveraging the power of the Windows Store – I expect we’ll see some more creative models over the next year. Developers should

Why Microsoft need to adopt In-App Purchasing on Windows Phone

My worry is the delay in getting IAP is going to mean that developers who ride the freemium train are not going to jump on board with Windows Phone. In the near term the simple reason is that there is no IAP at the moment without a disproportionate amount of coding, so the currently successful titles won’t make the jump to Windows Phone. Windows Phone 8 devices need to be announced, launched, put on sale, and then purchased by users in sufficient quantity to give a sufficient number of WP8 devices for freemium games to address. By me on All About