The FT Highlights The Risks Of Running A Mastodon Instance
It’s a relatively easy developer process to start a Mastodon Instance and join the Fediverse. It’s far from easy to be responsible for your own corner of a distributed social network.
Occasional Thoughts from a Bafta nominated Podcaster, Blogger, Writer and Commentator.
It’s a relatively easy developer process to start a Mastodon Instance and join the Fediverse. It’s far from easy to be responsible for your own corner of a distributed social network.
If you’re looking for signs that there’s another revolution on the way, then the price of storage is an interesting figure. In the last twelve months the cost of one gigabyte of data has dropped from a dollar to fifteen cents, according to interviews conducted by Robert Scoble: Another guy who is still stealth told me his company will build something like a shoebox with eight petabytes of solid state memory. When I worked at Microsoft it took a semi trailer stuffed with hard drives to get to six petabytes. The times they are a changin’
Google goes all Popmaster and moves two letters in their main logo by one pixel. I wonder if a design agency would charge by the pixel, and if so would that be the one-pixel delta (movement based) or by the number of pixels they had to move (volume based)?
For the sake of discussion, let’s use $3 per device as our figure. This number is an estimate, but given all information in the market it’s our best guesstimate. We can now do the math: 860 million Android devices in 2013, of which 65% pay Microsoft a fee, and that fee being $3 leaves Microsoft with $1.677 billion in Android revenue this year. That works out to just over $400 million per quarter, which fits with our earlier statements of Android patent revenue being in the low hundreds of millions. The Next Web looks at just how much Android is
$299, and my workings are on Forbes.
Food for thought from David Barnard on App Cubby around the pricing of mobile apps and the race to zero for purchase price on apps, even with the big-ticket apps and games available for the mobile platforms. But Barnard goes beyond the problems for developers, and suggests this is what Apple intended: …Apple’s policies and the design of the App Store itself initiated and even accelerated the race to the bottom. It’s clear to me in hindsight that this was either Apple’s intent, or at least something they didn’t actively discourage. To Apple, apps are merely complements to their highly profitable