Why Microsoft need to adopt In-App Purchasing on Windows Phone
My worry is the delay in getting IAP is going to mean that developers who ride the freemium train are not going to jump on board with Windows Phone. In the near term the simple reason is that there is no IAP at the moment without a disproportionate amount of coding, so the currently successful titles won’t make the jump to Windows Phone. Windows Phone 8 devices need to be announced, launched, put on sale, and then purchased by users in sufficient quantity to give a sufficient number of WP8 devices for freemium games to address. By me on All About





